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Similar to Davinci Resolve Intermediate treatment you could place a roll-off functionality in the DCTL itself. I just published a simple DCTL fuse - this concept also can be implemented in a DCTL LUT. Please Look here:Hi, quick question for you all : how do you handle negative values giving fonky results in DCTL's ?
And I might just have a solution your minimalistic node tree will deeply dig![]()
Hector,
here's my question from the other thread:
Does anything (under the hood) speak against using Sat_DEValueator on group (or even timeline) nodes?
Results translate very well across footage and are really good!
Ooh, exciting!![]()


Hey, thanks for taking the time ! This seems like an interesting method and while it's not really what i was looking for (because this treatment would ultimately mean to manipulate input values in some arbitrary "display-state". It could work but that's not really the goal here), i'll keep it in mind for future development !Similar to Davinci Resolve Intermediate treatment you could place a roll-off functionality in the DCTL itself. I just published a simple DCTL fuse - this concept also can be implemented in a DCTL LUT. Please Look here:
if (rgb < 0)
{
rgb = rgb;
else
{
rgb = do something;
}
I really like how fast and simple this gives me aesthetic results. Actually it is the best density/value tool for my aesthetic perception I've ever come across, so a big thank you again!

Dear Martin, Fedor, Thatcher, thanks so much for your CAS implementation and iterations. It gives me exactly a kind of precises sharpness I was looking for for a long time. Since I found myself reaching for multiple CAS instances in parallel nodes. I decided to update the CAS DCTL with a Multiband mode.Thank you for coding and sharing this DCTL, it is a very interesting tool! I gave it a try and here are my preliminary findings:
0. CAS_Sharp should work better in Linear, according to AMD's documentation.
1. CAS_Sharp works better than ordinary sharpening with high-contrast areas - lights, tree branches with sky background, etc. They are not oversharpened and have less haloes.
2. CAS_Sharp does not work as well with small details. It ehnances noise and compression artefacts in the footage very well. Therefore, noise reduction is needed if the footage is noisy.
3. CAS_Sharp is not as "powerful" as ordinary sharpening.
4. CAS_Sharp produces artefacts on the pure black parts of the image. For example, blanking turns white.
CAS_Sharp has three sliders: Contrast, Shift, and Global Blend.
Contrast - increases or decreases amount of contrast between selected areas. Good contrast values - 0.100 to 0.400. Values over 0.800 produce nasty artefacts.
Shift - selects areas to which contrast applies. You can think about them as frequency bands. Shift 1 - smallest details, noise. Shift 10 - biggest details, face features. Good Shift values - 1 to 4. Bigger values tend to produce haloes around high contrast edges.
Global Blend - blends the result with the image. Blend won't fix artefacts of cranked contrast, or haloes at Shift 6 and above. Good Global Blend values - 0.6 for Shift 4, 0.9 for Shift 1.
If I misunderstood something, I would be thankful for the corrections and critique!
Photoshop's Selective for Resolve and Nuke: https://github.com/hotgluebanjo/ps-selective
Similar to tetra but more complex. Has two modes.
In the DCTL Plugin, there’s reload button and debug dialog for users for development.DCTL development question.
I just sat down to write a new DCTL and discovered that Resolve v20 now caches the DCTLs at startup, so if you want to do any coding you have to reload Resolve every time you make a tweak to your code.
This is completely at odds with how I code, especially considering I frequently make mistakes that would cause things not to run, so I'd make one change at a time and if it broke the script I'd know exactly what I had done that broke it. Even if I didn't break things ever, trying to code a look development tool without feedback is incredibly unintuitive!
Does anyone have any tips or suggestions for iterative DCTL development now?
Thanks - I just figured that out!In the DCTL Plugin, there’s reload button and debug dialog for users for development.
Any chance for windows users, or it alreday works?Hey everyone!
I just ported the original OFX suite from @Paul Dore to MacOS arm64 for all the M-series devices (should also cleanly install on Intel macs). I also made a .pkg installer so that it's easier for all of you and you do not have to compile anything or similar. Hope this helps✌
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GitHub - Demystify-Color/DMC-BaldavengerOFX-MacOSarm64: Port of the BaldavengerOFX for MacOSarm64 (M-series) | DaVinci Resolve
Port of the BaldavengerOFX for MacOSarm64 (M-series) | DaVinci Resolve - Demystify-Color/DMC-BaldavengerOFX-MacOSarm64github.com
This is awesome.Photoshop's Selective for Resolve and Nuke: https://github.com/hotgluebanjo/ps-selective
Similar to tetra but more complex. Has two modes.
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